Agent Wilber Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 32 M 8 (0) 12 (2) 6 (0) 8 (0) 9 (1) 8 (0)8C6898
Playful dimples, Infantile, Motivated
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant2 / 02
Rogue Thief 01
Agent Intelligence Agent12
 
Name Type Affinity Enmity Power Influence Species
Baxter Taylor Rival 1 0 0 1 Libert (M/37)
Godfrey Sims Enemy 0 3 0 3 Libert (M/33)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Forced to continue current assignment
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Line/Crew).
2 23 Wilber Paul is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Rogue (Thief).
3 24 Betrayed by a friend. One of Wilber Paul's Contacts or Allies betrays Wilber Paul, ending Wilber Paul's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Became a Agent (Intelligence).
4 25 Go undercover to investigate an enemy.
4 25 Lightly injured, no permanent damage. Fully recovered.
4 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 28 Continued as Agent (Intelligence).
5 29 Good fortune
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