Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that A-Pa-pat easily defeat. |
1 |
19 |
Gain Enemy if A-Pa-pat don't already have one. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Survived a risky adventure but gained nothing. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |