Crewman Addison Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 33 M 5 (-1) 6 (0) 10 (1) 7 (0) 5 (-1) 7 (0)56A757
Hedonistic, Haggard, Goofy
 
Skills
Admin 0
Astrogation 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Small Craft) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Miles Lambert Enemy 0 3 2 4 Darmine (M/53)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 21 Perform an exemplary service for the scouts.
1 22 Forced to continue current assignment.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Addison Gordon's ship is ambushed by enemy vessels. Addison Gordon successfully ran to the jump point.
3 26 Continued as Scout (Surveyor).
3 28 Nearly killed. Owe 20,000 for medical bills.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A sudden war destroys Addison Gordon's trade routes and contacts, forcing Addison Gordon to flee that region of space.
4 31 Gain rebels as Enemy
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