Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
22 |
Aeksnes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
22 |
Failed to qualify for Journalist (Entertainer). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Became a Scout (Surveyor). |
4 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
23 |
Switched to Drifter (Wanderer). |
5 |
24 |
Attacked by enemies that Aeksnes easily defeat. |
5 |
24 |
Gain Enemy if Aeksnes don't already have one. |
5 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
27 |
Voluntarily left Wanderer |
6 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Opponents of Aeksnes's belief system ambush Aeksnes. |
6 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |