Alec Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 33 M 5 (-1) 3 (-1) 11 (1) 2 (-2) 10 (1) 9 (1)53B2A9
Slow paced, Outraged
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Athletics 0
Broker 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Recon 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Wanderer 01
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Anton Neal Enemy 0 3 0 0 Halka (M/48)
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Alec Kirkham's work ends up coming home with Alec Kirkham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Drifter (Wanderer).
2 23 Alec Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Merchant (Broker).
3 25 Embroiled in legal trouble.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 31 A sudden war destroys Alec Kirkham's trade routes and contacts, forcing Alec Kirkham to flee that region of space.
4 31 Gain rebels as Enemy
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