Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Alec Kirkham's work ends up coming home with Alec Kirkham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Alec Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
A sudden war destroys Alec Kirkham's trade routes and contacts, forcing Alec Kirkham to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |