Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |