Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Alfred Hopkins into bankruptcy. Alfred Hopkins salvages what Alfred Hopkins can. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Alfred Hopkins accepted an offer of inducements to betray Alfred Hopkins's faith. Gain 160,000 in cash. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
26 |
Made lifelong friends. Gain 3 Allies. |
3 |
26 |
Dropped out of the merchant academy. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Alfred Hopkins faith enjoys an explosion of popularity largely thanks to Alfred Hopkins's efforts. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |