Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Angelo McLelland's scout ship is one of the first on the scene to rescue the survivors of a disaster but Angelo McLelland fail to help. Gain an Enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Angelo McLelland spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Angelo McLelland's ship is damaged, and Angelo McLelland have to hitch-hike Angelo McLelland's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 2 Contacts. Gain 2 Enemies. |