Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Anson Wilson's work ends up coming home with Anson Wilson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Entered University. |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Severely injured. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |