Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Apwoab's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
A disaster leaves several injured, and others blame Apwoab, forcing Apwoab to leave Apwoab's career. Gain a Rival. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Apwoab do not know what happened to Apwoab. There is a gap in Apwoab's memory. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |