Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
When dealing with an alien race, Archie Simmons botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Archie Simmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Archie Simmons's ship is damaged, and Archie Simmons have to hitch-hike Archie Simmons's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |