Agent Arlie Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 33 M 9 (1) 13 (2) 5 (-1) 9 (1) 3 (-1) 5 (-1)9D5935
Graceful dancer's feet, Stoic
 
Skills
Astrogation 0
Athletics 0
Deception 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 0
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Pilot (Capital Ships) 1
Profession (Worker/Civil Engineering) 0
Recon 0
Seafarer 0
Stealth 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Agent Corporate Agent Agent12
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Norris Cheyne Ally 2 0 4 2 Ne Kraeda ren Kelva (M/53)
Addison Rule Enemy 0 5 1 1 Murrissi (M/58)
Addison Rule is actually an organisation such as a political movement or modest sized business.
Relationship becomes more moderate. Enemy becomes a rival.
Relationship becomes more intense. Rival becomes an enemy.
Besse Holmes Contact 2 1 1 2 Ne Kraeda ren Kelva (F/73)
Eduardo McDonald Contact 3 0 3 2 Sydite (M/21)
Eduardo McDonald is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Entered a spacer community.
1 20 Become leader in social movement.
1 20 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 24 Lost eye or limb. Fully recovered.
3 24 Became a Agent (Corporate Agent).
3 26 Established a network of contacts. Gain 2 contacts.
3 28 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 28 Continued as Agent (Corporate Agent).
4 32 Given specialist training in vehicles.
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