Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Betrayed by a friend. One of Art Sims's Contacts or Allies betrays Art Sims, ending Art Sims's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
Art Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
23 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Art Sims refused an offer of inducements to betray Art Sims's faith. Gain 2 enemies. |
4 |
27 |
Voluntarily left Mainstream Believer |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Art Sims foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |