Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Attempted a risky adventure and was injured. |
2 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Austin Murray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Commanding officer takes an interest in Austin Murray's career. |
4 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |