Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Benjaman Sullivan, forcing Benjaman Sullivan to leave Benjaman Sullivan's career. Gain a Rival. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Scout (Explorer). |
3 |
22 |
Benjaman Sullivan's ship is damaged, and Benjaman Sullivan have to hitch-hike Benjaman Sullivan's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
22 |
Failed to qualify for Broker (Merchant). |
4 |
22 |
Became a Drifter (Barbarian). |
4 |
23 |
Benjaman Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
27 |
Benjaman Sullivan is chosen to represent Benjaman Sullivan's faith in a vid show or other highly public forum. |
5 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
27 |
Continued as Believer (Mainstream Believer). |
6 |
31 |
Benjaman Sullivan refused an offer of inducements to betray Benjaman Sullivan's faith. Gain 5 enemies. |