Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Bernhard Kuhn have no idea what happened to Bernhard Kuhn – they found Bernhard Kuhn's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
A series of bad deals and decisions force Bernhard Kuhn into bankruptcy. Bernhard Kuhn salvages what Bernhard Kuhn can. |
3 |
21 |
Failed to qualify for Infantry (Army). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
22 |
Failed to qualify for Colonist (Citizen). |
4 |
22 |
Became a Drifter (Wanderer). |
4 |
23 |
Survived a risky adventure but gained nothing. |
4 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
26 |
Continued as Drifter (Wanderer). |
5 |
30 |
Bernhard Kuhn do not know what happened to Bernhard Kuhn. There is a gap in Bernhard Kuhn's memory. |