Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Bessie Fitzgerald's Contacts or Allies betrays Bessie Fitzgerald, ending Bessie Fitzgerald's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
26 |
Survived a risky adventure but gained nothing. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
28 |
Became a Scout (Explorer). |
5 |
29 |
Bessie Fitzgerald spend a great deal of time on the fringes of Charted Space. |
5 |
29 |
Gain a contact in an alien race. |