Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
24 |
Failed to qualify for Star Marine (Marine). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Find valuable salvage. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |