Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Carey Adams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carey Adams fail to help. Gain an Enemy. |
1 |
19 |
Carey Adams inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Carey Adams's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Carey Adams survey an alien world. |
3 |
30 |
Forced to muster out. |