Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Carlton Aubert's trade routes and contacts, forcing Carlton Aubert to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Gained a contact. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Carlton Aubert easily defeat. |
4 |
30 |
Gain Enemy if Carlton Aubert don't already have one. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |