Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Charles Diaz discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
Charles Diaz's ship is damaged, and Charles Diaz have to hitch-hike Charles Diaz's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Citizen (Worker). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Entertainer (Performer). |
4 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Charles Diaz far from home. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
29 |
Charles Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Charles Diaz faith is shaken. |