Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Connie Foale is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Connie Foale's ship is damaged, and Connie Foale have to hitch-hike Connie Foale's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Connie Foale's normal circles. Gain a Contact. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
32 |
A good deal ensures Connie Foale is living the high life for a few years. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |