Able Spacehand Dean Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 33 M 7 (0) 8 (0) 5 (-1) 6 (0) 5 (-1) 11 (1)78565B
Compliant
 
Skills
Animals 0
Carouse 0
Electronics (Sensors) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Melee 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Navy Engineer/Gunner Able Spacehand12
 
Name Type Affinity Enmity Power Influence Species
Matthew Walsham Contact 1 1 0 1 Answerin (M/50)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Barbarian).
1 20 Dean Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Physician (Scholar).
2 20 Continued as Drifter (Barbarian).
2 22 Betrayed by a friend. One of Dean Walker's Contacts or Allies betrays Dean Walker, ending Dean Walker's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 24 Advanced training in a specialist field.
4 26 Continued as Navy (Engineer/Gunner).
4 30 Vessel participates in a diplomatic mission.
4 30 Gain a contact.
4 30 Attempt at commissioned failed.
4 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
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