Doc Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 33 M 10 (1) 9 (1) 2 (-2) 7 (0) 3 (-1) 3 (-1)A92733
Valorous, Driven, Striking silhouette
 
Skills
Advocate 1
Art (Presentation) 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Engineer 0
Language 0
Persuade 0
Pilot (Spacecraft) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Worker 01
Entertainer Performer 02
 
Name Type Affinity Enmity Power Influence Species
Dillie Grimaldi Contact 0 1 0 6 Swanfeh (F/72)
Johnny Askew Contact 1 0 0 2 Swanfeh (M/58)
Johnny Askew is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A series of bad deals and decisions force Doc Gilbert into bankruptcy. Doc Gilbert salvages what Doc Gilbert can.
2 21 Became a Citizen (Worker).
2 24 Political upheaval strikes Doc Gilbert's homeworld, and Doc Gilbert is caught up in the revolution.
3 25 Voluntarily left Worker
3 25 Became a Entertainer (Performer).
3 27 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
4 29 Continued as Entertainer (Performer).
4 32 An investigation, tour, project or expedition goes wrong, stranding Doc Gilbert far from home.
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