Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Dow Moore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dow Moore fail to help. Gain an Enemy. |
1 |
20 |
Dow Moore have no idea what happened to Dow Moore – they found Dow Moore's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
When dealing with an alien race, Dow Moore botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |