Initiate Duane Mitchell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 33 M 3 (-1) 3 (-1) 6 (0) 7 (0) 2 (-2) 5 (-1)4 (-1)336725
Civilized
 
Skills
Art (Creative) 0
Athletics 0
Awareness 0
Deception 0
Gun Combat 0
Gunner 0
Mechanic 0
Melee (Blade) 1
Pilot 0
Science (Life Sciences/Psionicology) 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign1 / 01
Psion Adept Initiate22
 
EducationGraduated
Psionic Community Failed
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Join a social movement.
1 20 Dropped out of the psionic community.
2 20 Failed to qualify for Artist (Entertainer).
2 20 Submitted to the draft.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 21 Advanced training in a specialist field.
2 24 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 24 Forced to muster out.
3 24 Became a Psion (Adept).
3 28 Psionic abilities make Duane Mitchell uncomfortable to be around. One contact or ally becomes a rival.
3 28 Promoted to Psion (Adept) rank 1 with the new title Initiate.
4 28 Continued as Psion (Adept).
4 30 Achieve a new level of discipline in Duane Mitchell's powers/
4 32 Promoted to Psion (Adept) rank 2.
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