Field Agent Elmer Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 33 M 7 (0) 5 (-1) 8 (0) 12 (2) 4 (-1) 6 (0)758C46
Contrite
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 2
Drive 0
Electronics (Computers) 1
Flyer 0
Investigate 1
Language (Gvegh (Vargr)) 1
Pilot (Small Craft) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Agent Corporate Agent Field Agent22
 
Name Type Affinity Enmity Power Influence Species
Mitchell Mason Enemy 0 3 2 1 Cassilldan (M/35)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Betrayed by a friend. One of Elmer Williams's Contacts or Allies betrays Elmer Williams, ending Elmer Williams's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Became a Agent (Corporate Agent).
3 24 Given specialist training in vehicles.
3 27 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 27 Continued as Agent (Corporate Agent).
4 30 Life ruined by a criminal gang. Gain the gang as an Enemy
4 31 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
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