Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Elmore Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
24 |
Make a breakthrough in Elmore Clements's field. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
28 |
Elmore Clements's work is sabotaged by unknown parties. Elmore Clements may salvage what Elmore Clements can and give up. |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Elmore Clements do not know what happened to Elmore Clements. There is a gap in Elmore Clements's memory. |