Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Elsie Watton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
24 |
Elsie Watton have no idea what happened to Elsie Watton – they found Elsie Watton's ship drifting on the fringes of friendly space. |
4 |
24 |
Failed to qualify for Line/Crew (Navy). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
25 |
Elsie Watton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Failed to qualify for Infantry (Army). |
5 |
25 |
Returned to Drifter (Barbarian). |
5 |
27 |
Attacked by enemies that Elsie Watton easily defeat. |
5 |
27 |
Gain Enemy if Elsie Watton don't already have one. |
5 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
29 |
Voluntarily left Barbarian |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Elsie Watton is sent to a new community or parish to preach The Word among the poor. |
6 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |