Crewman Emmit Shea  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 33 M 6 (0) 8 (0) 7 (0) 7 (0) 4 (-1) 6 (0)687746
Clean, Stupefied, Conformist
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Melee (Striking) 1
Profession (Freeloader/Security) 2
Recon 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Aubrey Sherris Enemy 0 1 0 4 Ayansh'i (F/66)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Emmit Shea learn something Emmit Shea should not have – a corporate secret, a political scandal – which Emmit Shea can profit from illegally.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Emmit Shea's life into chaos, forcing Emmit Shea to leave the planet.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A sudden war destroys Emmit Shea's trade routes and contacts, forcing Emmit Shea to flee that region of space.
4 31 Gain rebels as Enemy
An error has occurred. This application may no longer respond until reloaded. Reload 🗙