Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Infantry (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
20 |
Became a Scout (Surveyor). |
3 |
22 |
Engogh Arrrourz's ship is damaged, and Engogh Arrrourz have to hitch-hike Engogh Arrrourz's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
22 |
Became a Citizen (Colonist). |
4 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
27 |
Given advanced training in a specialist field |
6 |
27 |
Continued as Merchant (Merchant Marine). |
6 |
30 |
A good deal ensures Engogh Arrrourz is living the high life for a few years. |