Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Good fortune |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes wrong; Ernie Ruth and several others are captured and mistreated by the enemy. Gain Ernie Ruth's jailer as an Enemy. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
Advanced training in a specialist field. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
28 |
During a battle, defeat or victory depends on Ernie Ruth's actions. The ship suffers severe damage and Ernie Ruth is blamed for the disaster. Ernie Ruth is court - martialled and discharged. |
5 |
28 |
Became a Merchant (Broker). |
5 |
31 |
A good deal ensures Ernie Ruth is living the high life for a few years. |