Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Felipe Archer's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
24 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
24 |
Failed to qualify for Artist (Entertainer). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
25 |
Betrayed by a friend. One of Felipe Archer's Contacts or Allies betrays Felipe Archer, ending Felipe Archer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
25 |
Failed to qualify for Field Researcher (Scholar). |
5 |
25 |
Continued as Drifter (Barbarian). |
5 |
26 |
Attacked by enemies that Felipe Archer easily defeat. |
5 |
26 |
Gain Enemy if Felipe Archer don't already have one. |
6 |
29 |
Continued as Drifter (Barbarian). |
6 |
33 |
Victim of a crime |
6 |
33 |
Forced to muster out. |