Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Fitzhugh Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
28 |
Win a prestigious prize for Fitzhugh Walker's work. |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scholar (Physician) with previous rank. |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Fitzhugh Walker from Fitzhugh Walker's work. |