Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Fred Withers's Contacts or Allies betrays Fred Withers, ending Fred Withers's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Switched to Merchant (Free Trader). |
3 |
24 |
A good deal ensures Fred Withers is living the high life for a few years. |
3 |
25 |
Forced to continue current assignment. |
3 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
29 |
Fred Withers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Fred Withers's Contacts or Allies betrays Fred Withers, ending Fred Withers's career. That Contact or Ally becomes a Rival or Enemy. |