Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayed by a friend. One of Freddie Mcdonalid's Contacts or Allies betrays Freddie Mcdonalid, ending Freddie Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
20 |
Freddie Mcdonalid do not know what happened to Freddie Mcdonalid. There is a gap in Freddie Mcdonalid's memory. |
3 |
20 |
Failed to qualify for Journalist (Entertainer). |
3 |
20 |
Returned to Drifter (Wanderer). |
3 |
21 |
Amnesia. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
25 |
Failed to qualify for Infantry (Army). |
5 |
25 |
Switched to Drifter (Scavenger). |
5 |
27 |
Freddie Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
27 |
Failed to qualify for Performer (Entertainer). |
6 |
27 |
Returned to Drifter (Barbarian). |
6 |
30 |
Attacked by enemies and injured. |
6 |
30 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
30 |
Gain Enemy if Freddie Mcdonalid don't already have one. |
6 |
31 |
Promoted to Drifter (Barbarian) rank 1. |