Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Furman Hennessy have no idea what happened to Furman Hennessy – they found Furman Hennessy's ship drifting on the fringes of friendly space. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
A job goes wrong, forcing Furman Hennessy to flee off-planet. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Furman Hennessy's work ends up coming home with Furman Hennessy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |