Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Garrett McKee don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Garrett McKee's Contacts or Allies betrays Garrett McKee, ending Garrett McKee's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Garrett McKee's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |