Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Gaylord Byrd's Contacts or Allies betrays Gaylord Byrd, ending Gaylord Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Gaylord Byrd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gaylord Byrd fail to help. Gain an Enemy. |
2 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
28 |
Moved to a new world. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Voluntarily left Explorer |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Gaylord Byrd gain experience in a technical field as a computer operator or surveyor. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |