Gene Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 33 M 6 (0) 7 (0) 6 (0) 10 (1) 9 (1) 8 (0)676A98
Calloused hands
 
Skills
Art (Creative) 0
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Electronics (Remote Ops) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Navigation 1
Persuade 1
Pilot 0
Science (Physical Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Rogue Enforcer 22
 
Name Type Affinity Enmity Power Influence Species
Hobert Connor Enemy 0 2 0 0 Kargol (M/38)
Hobert Connor fell on hard times.
Bernice Sheils Contact 2 0 3 1 Kargol (F/35)
Johnie Turner Contact 2 2 1 0 Iltharan (M/89)
Ova Lette Contact 1 1 0 1 Kargol (F/90)
Sammie Clubb Enemy 0 6 1 1 Ayansh'i (M/28)
Very bad falling out.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 20 Gene Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gene Peck fail to help. Gain an Enemy.
1 20 Gene Peck's ship is damaged, and Gene Peck have to hitch-hike Gene Peck's way back across the stars to the nearest scout base.
1 20 Gain 3 Contacts. Gain 1 Enemies.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Injured.
3 24 Became a Rogue (Enforcer).
3 28 Gene Peck spend months in the dangerous criminal underworld.
3 28 Promoted to Rogue (Enforcer) rank 1.
4 28 Continued as Rogue (Enforcer).
4 31 Involved in the planning of an impressive heist.
4 32 Promoted to Rogue (Enforcer) rank 2.
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