Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Gerard King secretly provide religious rites for a dying leader or noble, although they do not share Gerard King's faith. Gain an Ally in the family and a Rival who disagrees with Gerard King's choice. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Voluntarily left Holy Warrior |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong; Gerard King and several others are captured and mistreated by the enemy. Gain Gerard King's jailer as an Enemy. |
3 |
23 |
Became a Rogue (Thief). |
3 |
26 |
Gerard King commit a legendary crime. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Continued as Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Gerard King's Contacts or Allies betrays Gerard King, ending Gerard King's career. That Contact or Ally becomes a Rival or Enemy. |