Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Given a special assignment or duty in Gerhard Cox's unit. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Gerhard Cox foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
30 |
Tested for psionic powers |