Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
An expedition or voyage goes wrong, leaving Gilbert Cochran stranded in the wilderness. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Gilbert Cochran's Contacts or Allies betrays Gilbert Cochran, ending Gilbert Cochran's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Gilbert Cochran's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gilbert Cochran fail to help. Gain an Enemy. |
4 |
28 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |