Crewman Guadalupe Knight  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 33 M 7 (0) 8 (0) 12 (2) 7 (0) 5 (-1) 2 (-2)5 (-1)78C752
Uneducated, Available
 
Skills
Admin 0
Awareness 0
Drive 0
Flyer 0
Gun Combat 0
Gunner 0
Investigate 0
Pilot 0
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Streetwise 0
Telepathy 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Scavenger 01
Navy Engineer/Gunner Crewman01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Stacy Edward Rival 1 0 1 1 Answerin (M/69)
Alberto Barnes Contact 2 1 5 0 Zaris (M/77)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Guadalupe Knight left the community.
2 22 Became a Agent (Corporate Agent).
2 25 Guadalupe Knight's work ends up coming home with Guadalupe Knight, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Voluntarily left Corporate Agent
3 26 Became a Drifter (Scavenger).
3 28 Injured. Fully recovered. Owe 2,500 for medical bills.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 32 Vessel participates in a diplomatic mission.
4 32 Gain a contact.
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