Initiate Gustaf Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 33 M 8 (0) 9 (1) 4 (-1) 6 (0) 9 (1) 4 (-1)894694
Sallow skin, Groovy
 
Skills
Art (Presentation) 0
Astrogation 0
Carouse 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Believer Mainstream Believer Initiate13
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Gustaf Fabble's Contacts or Allies betrays Gustaf Fabble, ending Gustaf Fabble's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 23 Gustaf Fabble is chosen to represent Gustaf Fabble's faith in a vid show or other highly public forum.
3 23 Continued as Believer (Mainstream Believer).
3 25 Gustaf Fabble is sent to a new community or parish to preach The Word among the poor.
4 27 Continued as Believer (Mainstream Believer).
4 31 Gustaf Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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