Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Gustave Gibb's work ends up coming home with Gustave Gibb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Gustave Gibb do not know what happened to Gustave Gibb. There is a gap in Gustave Gibb's memory. |
3 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Graduated. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
A sudden war destroys Gustave Gibb's trade routes and contacts, forcing Gustave Gibb to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Citizen (Corporate). |
5 |
32 |
Spent time maintaining and using heavy vehicles. |
5 |
33 |
Promoted to Citizen (Corporate) rank 1. |