Gustave Martin  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 33 M 7 (0) 7 (0) 4 (-1) 6 (0) 9 (1) 7 (0)774697
Wavy hair, Self-Conscious
 
Skills
Admin 0
Broker 0
Deception 0
Drive 0
Explosives 1
Flyer 0
Gambler 1
Profession (Hostile Environment) 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Rogue Thief 01
Citizen Corporate 12
 
Name Type Affinity Enmity Power Influence Species
Sean Weddall Enemy 0 6 1 2 Cassilldan (M/72)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Gustave Martin's Contacts or Allies betrays Gustave Martin, ending Gustave Martin's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Rogue (Thief).
2 23 A police detective or rival criminal forces Gustave Martin to flee and vows to hunt Gustave Martin down. Gain an Enemy.
3 23 Became a Citizen (Corporate).
3 26 Gustave Martin's business expands, Gustave Martin's corporation grows, or the colony thrives.
4 27 Continued as Citizen (Corporate).
4 28 Political upheaval strikes Gustave Martin's homeworld, and Gustave Martin is caught up in the revolution.
4 31 Forced to continue current assignment.
4 31 Promoted to Citizen (Corporate) rank 1.
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