Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Hael's Contacts or Allies betrays Hael, ending Hael's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Uncover a major conspiracy against Hael's employers. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
28 |
Hael's work ends up coming home with Hael, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Special assignment or duty on board ship. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |