Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A series of bad deals and decisions force Hayward Ornery into bankruptcy. Hayward Ornery salvages what Hayward Ornery can. |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
Hayward Ornery run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |