Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Broker (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A series of bad deals and decisions force Hillard Corney into bankruptcy. Hillard Corney salvages what Hillard Corney can. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Hillard Corney's ship is damaged, and Hillard Corney have to hitch-hike Hillard Corney's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
25 |
Became a Entertainer (Performer). |
4 |
28 |
Gain a patron in the arts. Gain an Ally |
4 |
29 |
Promoted to Entertainer (Performer) rank 1. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
30 |
Find Ancient Technology. |
5 |
33 |
Promoted to Entertainer (Performer) rank 2. |